Get 97 short and extremely useful tips from some of the most experienced and respected practitioners in the industry, including Uncle Bob Martin, Scott Meyers, Dan North, Linda Rising, Udi Dahan, Neal Ford, and many more. They encourage you to stretch yourself by learning new languages, looking at problems in new ways, following specific practices, taking responsibility for your work, and becoming as good at the entire craft of programming as you possibly can.
You can read my contribution on the book wiki.
Python for Rookies is designed to help students learn how to program.
Using the Python language as a tool, the approach taken teaches students the fundamentals of programming and re-enforces good programming practice. Written for students studying a variety of degree subjects such as Games Technology, Creative Computing and Multimedia (where core Computer Science is applied to the Arts) the pace and breadth would also be suitable for a one semester introductory programming course for all computing undergraduates. We hope that the example programs, chosen to enliven and motivate will also be very relevant to a range of courses and the varied ambitions of people who need to acquire programming skills.
The book covers programming from small script-style applications to larger pieces of software. The emphasis remains on problem-solving, even through the introduction of common libraries and object-oriented programming.
Test-oriented development is an integral part of programming and learning how to incorporate a unit test early on will take away the frustrations of producing buggy software that doesn't run. It will provide a framework to support your learning of programming.